A semi lightweight city generator that uses mapbox to retrieve textures and OSM curves from real world locations to create building profiles and major highways.
PDG is leveraged to pull in latitude and longitude values of major highway interchanges from a spreadsheet to create interesting city landscapes.
The real world road curves are interpreted and made into roads with a number of customizable construction dimensions.
The buildings generated have two separate textures: the top, which is the re-projected satellite image, and the sides which are calculated from the length of the perimeter of the building.